Staredit Network > Forums > Modding Assistance > Topic: Need a feature in Firegraft
Need a feature in Firegraft
Oct 6 2011, 10:34 pm
By: iCCup.xboi209  

Oct 6 2011, 10:34 pm iCCup.xboi209 Post #1



I want Firegraft to be able to use parameters when creating an .exe file for mods. Also does anyone know how to correctly edit background images in sc because the background image and text is messed up when i put stuff in.

Post has been edited 1 time(s), last time on Oct 6 2011, 10:42 pm by xboi209.



None.

Oct 6 2011, 11:30 pm Jack Post #2

>be faceless void >mfw I have no face

Background images are indexed PCX images; you'll need to use the correct palette for your image.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 6 2011, 11:57 pm iCCup.xboi209 Post #3



Well I don't know how to load palettes with GIMP and I don't know which palette I even need :><:



None.

Oct 6 2011, 11:59 pm Jack Post #4

>be faceless void >mfw I have no face

Easiest way to do it is to open an existing background image in GIMP, and paste your new background over the top. Then save that.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 7 2011, 12:25 am iCCup.xboi209 Post #5



Thanks :D



None.

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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