Staredit Network > Forums > SC1 Terrain > Topic: Terrain Wanted
Terrain Wanted
Sep 17 2011, 9:40 pm
By: Moose  

Jan 1 2012, 11:26 pm Moose Post #21

Armor: 100%

Quote from Tempz
give me til sunday or monday... although it won't be decorated with doodads other than the grey turbine thing to mark cities/capital cities

Edit : I'm done the basic outline... now i just need to make it look more pretty with extended terrain
Edit 2: For a civ map it has a ton of extended terrain... now i need to work on it via balance perspective
Take your time... you've probably made more progress than I have. If you're curious as to what that was:

Again, thank you. Balancing is going to be tricky... don't let it stand in the way of progress. I don't foresee any first version of the terrain being perfect.

BTW, Tempz, are you an avid Civilization map player?




Jan 1 2012, 11:45 pm Tempz Post #22



Yes I've dabbled in Civ when i was younger... I have 3 main islands now 4 if i take out a bridge... umm how early do you get transport units so i know how many islands to put...?



None.

Jan 2 2012, 12:05 am Moose Post #23

Armor: 100%

Quote from Tempz
Yes I've dabbled in Civ when i was younger... I have 3 main islands now 4 if i take out a bridge... umm how early do you get transport units so i know how many islands to put...?
Should be approximately 20 minutes game time at a minimum, though I would imagine in common practice it might take longer. I might also include a method enabling certain players to get transport earlier if they're willing to pay the price.




Jan 2 2012, 1:48 am Tempz Post #24



-I've also placed grey turbine thingies to mark where the cities are do you want them taken out or not?...
-If you want to keep them i've place little islands around the larger islands... do you want them to capturable via a supply depot built do you want them or so small that you have to lift a building over it?



None.

Jan 2 2012, 1:53 am Moose Post #25

Armor: 100%

Quote from Tempz
-I've also placed grey turbine thingies to mark where the cities are do you want them taken out or not?...
-If you want to keep them i've place little islands around the larger islands... do you want them to capturable via a supply depot built do you want them or so small that you have to lift a building over it?
I would like starting locations to be marked. Whatever you use is fine, because I can change them to what I want. :) You can mark off start locations with a Nexus.

I intend on having beacons to mark ownership of a territory... when a building is built near them, they change to that player's control. Any islands should have enough space to fit a 3x2 building there.

Post has been edited 1 time(s), last time on Jan 2 2012, 2:39 am by Mini Moose 2707.




Jan 2 2012, 4:01 am Tempz Post #26



I already marked them with a cc okay easy fix...

Do you want to see a pic of it?...

Edit: I think we start contacting via pm... I also left some room at the bottom as well...

Post has been edited 1 time(s), last time on Jan 2 2012, 4:12 am by Tempz.



None.

Jan 2 2012, 4:25 am Moose Post #27

Armor: 100%

Quote from Tempz
I already marked them with a cc okay easy fix...

Do you want to see a pic of it?...

Edit: I think we start contacting via pm... I also left some room at the bottom as well...
Of course I'd like a picture. Feel free to PM me. :)




Jan 2 2012, 5:30 am BiOAtK Post #28



Post it! I wanna see.



None.

Jan 2 2012, 5:50 am Tempz Post #29



its just the minimap image...its also not complete yet... About 75 percent done... only problem now is balance and that some areas look a little bare.

Post has been edited 1 time(s), last time on Jan 2 2012, 3:04 pm by Tempz.



None.

Mar 7 2012, 1:27 am WoodenFire Post #30



Remember to use correct rocky dirt placement! Don't trust random generators! If you need a small bit, use http://www.staredit.net/files/1102/ !

:D



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[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
[07:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[06:55 am]
UndeadStar -- :wob:
[02:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
[2026-10-28. : 6:52 pm]
lil-Inferno -- UndeadStar
UndeadStar shouted: https://www.youtube.com/watch?v=rbChzMFX0mE <= I wonder if that will attract new players to SC1&2 ?
:doubt:
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