Staredit Network > Forums > SC2 Assistance > Topic: [SOLVED] Command Card/Submenu
[SOLVED] Command Card/Submenu
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Aug 4 2011, 4:46 am
By: Septhiroth  

Aug 4 2011, 4:46 am Septhiroth Post #1



I'm making a building that uses its submenus(2,3,4) to train units. However, everytime i train a unit the command card always bring me back to submenu 1. Is there a way to fix this?



None.

Aug 4 2011, 6:13 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

In Data editor:
Press ctrl + D to swap to the raw data view and disable "Combine Structure Values".
Go to Units tab and select your unit.

On the right side there is a field like this:
CUnit_CardLayouts_LayoutButtons_SubmenuIsSticky ((0|0|0|0|0))

You can make them stay open after usage with swapping the 0 with the 1 for the corresponding command card number.

I think that was it.
The field isn't existing in all other views. So if a modify-window pops up, it's wrong.




Aug 4 2011, 8:01 pm Septhiroth Post #3



I got it. Thanks



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Moose -- Apos
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[09:52 pm]
Apos --
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Oh_Man -- NimoStar
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NimoStar -- yes, all animations for protoss and zerg should be there, unless I missed any
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Moose -- Dem0n
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Oh_Man -- did you give all animations for researching/recruiting buildings for protoss and zerg?
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NimoStar -- prerelease of improves 1.16.1
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