Staredit Network > Forums > Portal News > Topic: Patch 1.3.6 released
Patch 1.3.6 released
Jul 29 2011, 1:12 am
By: Ahli  

Jul 29 2011, 1:12 am Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Blizzard



PATCH 1.3.6 NOW LIVE

StarCraft II: Wings of Liberty patch 1.3.6 is now live! This small patch features several bug fixes, as well as a tools update. Be sure to check out the full patch notes below to learn all about the latest changes.

Quote
Bug Fixes
- General
  • Fixed an issue where using the Fun or Not system would sometimes cause players to be disconnected from the game.
  • Fixed an issue with the "Q" key being unusable in Mac's French Grid keyboard layout.
- StarCraft II Editor
  • Fixed an issue that prevents using Value to set Player parameter in the Modify Player Property function.
  • Fixed an issue when using Unit Can Attack Unit Type function that could cause the game to become unresponsive.

StarCraft II: Wings of Liberty - Tools Update 2.1.2.2525
When downloading multiple patches concurrently, the launcher will now show the combined progress of all patches instead of showing the progress of each individual patch.
Source




Aug 3 2011, 7:18 am Syphon Post #2



Unlisted change: Seeker Missile splash damage radius has been increased from falloffs of .5, 1, and 2 to .6, 1.2, and 2.4



None.

Aug 3 2011, 9:16 pm ClansAreForGays Post #3



Quote from Syphon
Unlisted change: Seeker Missile splash damage radius has been increased from falloffs of .5, 1, and 2 to .6, 1.2, and 2.4
I wonder why they hide it from us?




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[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
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