so heres the deal im trying to make a trigger that allows a player to gain a unit every 50 kills and i am using
this as a reference and i have both of the variables outside of the trigger but i cant figgure out how to change
(triggering unit) == value 2
to
((triggering unit)is in killable units) == true
None.

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
1. Select the condition.
2. Select "(" in the bottom text trigger preview thing area. A new Window should pop up.
3. Select Unitgroup on the left side. Chose "Unit is in Unit group" or something like that.
4. Continue to form the trigger to what you want it to be. Just keep clicking on the blue or green things you want to change.