Staredit Network > Forums > Staredit Network > Topic: New Static Maplantis
New Static Maplantis
Jul 24 2011, 6:42 am
By: mikelat  

Jul 25 2011, 9:14 pm Sacrieur Post #21

Still Napping

Quote from Excalibur
Quote from name:Dem0nS1ayer
if you remade maplantis, it'd have the exact same community that we have right now -_-
On the other hand we'd have a working site, database, and wiki. You'd be surprised how much SEN's lack of features and wealth of buggy ones hurts it.

Every time I use the search function I get an error =(



None.

Jul 25 2011, 9:22 pm Roy Post #22

An artist's depiction of an Extended Unit Death

Quote from Sacrieur
Every time I use the search function I get an error =(
http://www.staredit.net/?p=search

Quick search was disabled. Also, querying the database via searching causes SEN to freeze while it performs the search. Maybe your query is too much to handle.




Jul 25 2011, 9:25 pm TiKels Post #23



Quote from Roy
Quote from Sacrieur
Every time I use the search function I get an error =(
http://www.staredit.net/?p=search

Quick search was disabled. Also, querying the database via searching causes SEN to freeze while it performs the search. Maybe your query is too much to handle.
Oh so that's why SEN went down those two times... Yeah I guess I accidentally brought down SEN for like 10 minutes.

1337 hax0r st4tus



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Jul 25 2011, 9:39 pm IskatuMesk Post #24

Lord of the Locker Room

Quote from mikelat
Since SEN's static Maplantis broke, I'll host it myself here: http://maplantis.mikelat.com

Awesome, now I can tell a friend of mine where to find this stuff when he keeps asking me about it. Thanks dawg!



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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