Staredit Network > Forums > SC1 Map Showcase > Topic: ST-RP Neo Ticondera
ST-RP Neo Ticondera
Jul 22 2011, 11:37 pm
By: Excalibur  

Jul 22 2011, 11:37 pm Excalibur Post #1

The sword and the faith

Neo Ticondera: ST-1


Map one of the new ST-1 RP maps.


Map Information



Updates



Screens


As I cannot host, I ask that anyone who can does some spreading/hosting/DL only games/whatever to help get it out there. I appreciate all help in this endeavor.
Download attached. Enjoy.

Attachments:
RP- ST-RP Neo Ticondera V1.scx
Hits: 20 Size: 283.09kb

Post has been edited 2 time(s), last time on Jul 22 2011, 11:51 pm by Excalibur.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
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Jul 23 2011, 12:06 am Riney Post #2

Thigh high affectionado

Terrain still looks familiar, FIX IT. I demand complete overhaul



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Jul 23 2011, 12:08 am Excalibur Post #3

The sword and the faith

Quote from Riney
Terrain still looks familiar, FIX IT. I demand complete overhaul
Looks familiar to what? I never gave you a look at the previous ones to begin with. :P




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jul 23 2011, 12:11 am Riney Post #4

Thigh high affectionado

You act like Ive never played Ticondera before :awesome:



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Jul 23 2011, 12:45 am Excalibur Post #5

The sword and the faith

Quote from Riney
You act like Ive never played Ticondera before :awesome:
Its Neo Ticondera by name only. The map was redone from scratch. So any resemblance is only because of the tileset. :P




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jul 23 2011, 1:28 am Vrael Post #6



Yeah why is it called Neo Ticondera? It has nothing to do with Ticondera as far as I can tell.

Terrain layout is pretty cool, but HOLY DOODADS BATMAN. Unless you plan on only hackers playing your map, no ones going to play it because you won't be able to build anywhere.

Quote from Excalibur
This map uses L[aura]7's ST-1 console which I've simplified, streamlined, and compressed. It is now one of the most space efficient consoles considering it's features.
Any new ones?



None.

Jul 23 2011, 3:32 am Excalibur Post #7

The sword and the faith

I honestly can't remember what we've done to it. It wasn't so much adding as it was streamlining and compacting what we already had. In my opinion it's a great console, and it's the only one I'll work with. I've seen nothing in other consoles that I would've liked in this one.

PhantomSkyFire came to me with the basis for Neo Ticondera. This is what it became. The only real area kept from her original design is the top left corner.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jul 23 2011, 3:36 am Dem0n Post #8

ᕕ( ᐛ )ᕗ

So many straight jungle lines against straight water shore lines. :x I'm OCD about those things.




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[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
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