Staredit Network > Forums > SC2 Assistance > Topic: Project Nocturnus [Art Thread]
Project Nocturnus [Art Thread]
Jul 14 2011, 1:00 am
By: NicholasBeige  

Jul 14 2011, 1:00 am NicholasBeige Post #1







Project is still top top top top secret. Think Island Troll Tribes except in the future. All models seen above work in SC2 due to clever use of attachment points and preserving base animations through actor messages. Will post a thread in the SC2 Map Production section around November, just thought I'd leak some of the art so long :)



None.

Jul 14 2011, 3:16 am Jack Post #2

>be faceless void >mfw I have no face

Very cool, are you going to make new custom weaponry as well?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 9 2011, 10:35 pm Tempz Post #3



Very nice models... are you trying to create equip-able items becuase it looks that way :P



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[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
[2026-5-19. : 7:20 pm]
Symmetry -- I've started *another* map too. Feeling nostalgic.
[2026-5-19. : 7:17 pm]
Symmetry -- But people need constant access to my creations!
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