Staredit Network > Forums > SC2 Assistance > Topic: Making buildings build buildings?
Making buildings build buildings?
Jun 20 2011, 12:46 am
By: Prussian_Star  

Jun 20 2011, 12:46 am Prussian_Star Post #1



Right now i'm trying make a building build other buildings around it to avoid having scvs in my map.

Right now the buildings have the pylon's power generation ability with a custom radius and all the buildings made so that they require power.

I tried the builds of the common builders but since it requires the unit to move to the location to start building, its no beuno. Im sure there's a simple way to do this but i don't see a point in reinventing the wheel when i've seen it done it so many maps.

i appreciate any help, thanks.



None.

Jun 20 2011, 12:50 am NicholasBeige Post #2



Pretty sure you want to adjust the 'Cast Range' of the build ability. I assume you're using Protoss..



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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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