Staredit Network > Forums > SC2 Assistance > Topic: Making buildings build buildings?
Making buildings build buildings?
Jun 20 2011, 12:46 am
By: Prussian_Star  

Jun 20 2011, 12:46 am Prussian_Star Post #1



Right now i'm trying make a building build other buildings around it to avoid having scvs in my map.

Right now the buildings have the pylon's power generation ability with a custom radius and all the buildings made so that they require power.

I tried the builds of the common builders but since it requires the unit to move to the location to start building, its no beuno. Im sure there's a simple way to do this but i don't see a point in reinventing the wheel when i've seen it done it so many maps.

i appreciate any help, thanks.



None.

Jun 20 2011, 12:50 am NicholasBeige Post #2



Pretty sure you want to adjust the 'Cast Range' of the build ability. I assume you're using Protoss..



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[08:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[04:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
[2026-7-10. : 5:18 pm]
IskatuMesk -- :wob:
[2026-7-10. : 7:29 am]
Zycorax -- :wob:
[2026-7-10. : 3:48 am]
O)FaRTy1billion[MM] -- :wob:
[2026-7-10. : 3:14 am]
Symmetry -- :wob:
[2026-7-10. : 1:03 am]
IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
Please log in to shout.


Members Online: UndeadStar, jun3hong