Staredit Network > Forums > SC2 Assistance > Topic: Sound distance
Sound distance
Jun 15 2011, 8:35 pm
By: Bolshevik09  

Jun 15 2011, 8:35 pm Bolshevik09 Post #1



Hi
I've imported a gunshot into my Map for a weapon launch sound and that's all good
except, when other players shoot, i can hear them across the map. I was wondering if there was a way to make the sound only be heard at a certain distance
or a fade at a set distance?



None.

Jun 15 2011, 9:42 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Use "combat" sound type for the sound in data editor.




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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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