Staredit Network > Forums > Portal News > Topic: A s t r o g e a r s Mk I
A s t r o g e a r s Mk I
Dec 4 2007, 12:19 am
By: The Starport
Pages: 1 2 34 >
 

Dec 4 2007, 12:19 am The Starport Post #1



Astrogears Mk I






Here she is! After over 5 months of toil, I've finally got the first release version ready. Finally, the wait is over!

Download it Here
12/14/07: v3 is now out!
12/8/07: v2 is now out!



Introduction
Welcome to Astrogears. This is a novel new concept map for Starcraft featuring one of the most dynamic multiplayer tactical and strategy experiences ever seen! This map pushes practically all of the game's physical limits and introduces many powerful new concepts going well beyond the game itself. You've never seen anything like this before!

Astrogears is a team versus game that will pit up to 6 players against one another across two teams. Players must push their strategizing, lateral thinking, and tactical abilities to the limit in order to win. It plays out in real time utilizing numerous layers of gameplay elements. Combat is driven by many dynamic systems based upon automatically-generated NPC forces and the players' Gears: Powerful tools of war featuring a rich medley of abilities and customizability options.




How To Play
You'll want to start by learning how to play the map, right? Read up on that here. Trust me: You're gonna need it!



Making Of
If you're interested in knowing how I made the map (or want a shot at editing it, even), be sure to check out this Making Of section as well.



News and Updates
Finally, be sure to check in for news every now and then to keep up with any new updates and versions that get released.

Post has been edited 10 time(s), last time on Dec 14 2007, 11:05 pm by Tuxedo-Templar.



None.

Dec 4 2007, 1:40 am Moose Post #2

meme

I FULLY ENDORSE THIS PRODUCT AND/OR SERVICE.



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Dec 4 2007, 1:50 am ClansAreForGays Post #3



Quote from Mini Moose 2707
I FULLY ENDORSE THIS PRODUCT AND/OR SERVICE.





Dec 4 2007, 2:01 am Moose Post #4

meme

I at least played it. Did you? :P



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Dec 4 2007, 3:18 am RIVE Post #5

Just Here For The Pie

Neat



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Dec 4 2007, 3:42 am MrrLL Post #6



I'm going to try this tomorrow with others. Is it recommended you have a full house?

Quote from Mini Moose 2707
I at least played it. Did you? :P
You....you played it without inviting me?

:-(

GUESS I'LL GO PLAY ARMORED CORE WITH PUBS AND W/O MOOSE THEN.



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Dec 4 2007, 3:59 am ClansAreForGays Post #7



Quote from Mini Moose 2707
I at least played it. Did you? :P
I was actually one of the first people to test it.

Check the creditz.




Dec 4 2007, 4:40 am Falkoner Post #8



I actually find 2v2 more fun than a full house game.

Great job, Tux, this is the best map yet in my opinion.



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Dec 4 2007, 6:44 am Twitch Post #9



Quote from Falkoner
I actually find 2v2 more fun than a full house game.

Great job, Tux, this is the best map yet in my opinion.
Same where and team up with laser_dude :D.



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Dec 4 2007, 7:36 am The Starport Post #10



You guys are probably gonna end up better at the map than I will be soon. :(


Anyway, I'm trying to gather some replays. If you guys have any more epic matches, be sure to send them my way!



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Dec 4 2007, 7:37 am The Starport Post #11



Oh yes, and thanks for the news mention, Moose. :P



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Dec 4 2007, 10:48 am The Starport Post #12



Ok, the replay thing I had in mind isn't going to work out. I was going to try to gather a few of them to show to someone "special", but it looks like the cake is a lie this time. I also edited the above news post.


Edit: Whoops. Triple post. Where'd that post auto-merge thing SEN used to have go to?



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Dec 4 2007, 1:30 pm Kow Post #13



Is this an original concept or based off another game?



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Dec 4 2007, 3:31 pm Moose Post #14

meme

I've developed some concept maps ago with similar ideas, but they weren't released widescale and I know Tux wouldn't have seen them.

You could say that Astrogears is "based off" his other map, Mechnogears.



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Dec 4 2007, 3:47 pm ClansAreForGays Post #15



he prefers the term 'spiritual successor'




Dec 4 2007, 8:38 pm Killer2121 Post #16



you forgot me

i was a tester >.>

Post has been edited 1 time(s), last time on Dec 5 2007, 10:28 pm by Killer2121.



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Dec 5 2007, 12:45 am TemPesT- Post #17



uhh.. :unsure: wow... too good?



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Dec 5 2007, 4:24 am XGhozt Post #18



A Jaw Dropping Concept! Nice work, excellent trigger structure. I've played all your old maps and I loved them!



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Dec 5 2007, 4:25 am XGhozt Post #19



Quote from Tuxedo-Templar
Edit: Whoops. Triple post. Where'd that post auto-merge thing SEN used to have go to?
Well, that was Invision Power Board. This is their own CMS, I think thy did an awesome job on it so far. And yeah, you get used to those things, haha!



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Dec 5 2007, 4:30 am Wing-of-no-Wing Post #20



Attached is a replay of an AstroGears bug for repair purposes.



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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