FF8 was a lot of fun for a while. However at some point the interesting places you visited couldn't cover up for the repetitive gameplay anymore and I just stopped playing it about 2/3 through. Kinda feel bad for it, because the game was pretty immersive.
FF8 was the FF that brought me personally into the franchise, and I loved it too. Sadly, the Ragnarok only worked for the end part of the game.
Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.
Master has given Dobby a doctorate! Dobby is free!
The feeling when you can run into a 3v2, where your ally is about to die, and you still get all three before a waboo jumps in from the shadows and last hits you.
FF8 was a lot of fun for a while. However at some point the interesting places you visited couldn't cover up for the repetitive gameplay anymore and I just stopped playing it about 2/3 through. Kinda feel bad for it, because the game was pretty immersive.
I could not agree more. I have also never beaten FFVIII, yet I loved it. I replayed it up to the third disc about six times. Sure, the first two times I was just straight up lost, but the other times I played both solo and with a friend with full focus. Each attempt, I would just grow bored of it so far through.
-But, now that I think more of it, this was a pretty awesome bit:
Post has been edited 1 time(s), last time on Mar 30 2011, 5:41 am by RIVE.
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.