Staredit Network > Forums > Modding Assistance > Topic: Starcraft Editor Pack
Starcraft Editor Pack
Feb 12 2011, 7:42 am
By: thunderaga  

Feb 12 2011, 7:42 am thunderaga Post #1



I've put together 13 tools for any modder willing to mod stacraft and its components
The contents are:
  • WinMPQ
  • .grp Converters (two of them)
  • All Stacraft Palletes
  • DatEdit
  • TblPad
  • LoEdit
  • PyMSwinEXE
  • Bin Edit 2
  • Tile Edit
  • FiregraftV1.16.1
  • MPQDraft
---V1.1---
  • IceCC
  • RAD Tools

I've included basic instructions in every folder of the program in case one doesn't know what it is.
Some also have instruction how to use it.
Only thing I forgot was the star map editor (to edit the stars on the platform levels)
The WinMPQ has the .DLL and the ListFiles for starcraft and broodwar, so you don't have to look for it

Version 1.1 = http://www.mediafire.com/?m7b5j1ycww207zu
Previous Versions

I don't know if some are outdated but most are their finals

Happy modding everyone

Post has been edited 3 time(s), last time on Feb 14 2011, 5:40 am by thunderaga.



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Feb 12 2011, 7:47 am Jack Post #2

>be faceless void >mfw I have no face

Awesome stuff, pity not many people SCBW mod anymore.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Feb 13 2011, 4:55 am Derqua Post #3



If you got the PyMS set directly from BWAI it's up to date.



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Feb 14 2011, 2:20 am thunderaga Post #4



Good to know that bit, thx



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Feb 14 2011, 2:25 am Raitaki Post #5



Maybe you should add IceCC (for modding iscripts)?

PS: It's Thundaga ;P Lolz you remind me of my childhood



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Feb 14 2011, 3:31 am Derqua Post #6



Quote from Raitaki
Maybe you should add IceCC (for modding iscripts)?
PyMS has PyICE for editing iscripts.



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Feb 14 2011, 4:59 am Sand Wraith Post #7

she/her

I tend to have stability issues with PyMS, so I personally prefer DATEdit, IceCC, and TBLPad. The GRP editor from PyMS is really good though.




Feb 14 2011, 5:41 am thunderaga Post #8



Quote from Raitaki
Maybe you should add IceCC (for modding iscripts)?

PS: It's Thundaga ;P Lolz you remind me of my childhood

Added in 1.1
Hmm.... why I wonder



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Feb 15 2011, 5:04 am Sand Wraith Post #9

she/her

I recommend including FireGraft for SCBWv1.15.1. FG for 1.16.1 is severely lacking in EXE Edits; only some of them work because bajadulce only updated the edits that he needed for Erratus (IIRC, anyway).

1.15.1 has far more EXE edits.




Feb 15 2011, 6:22 am Spirit_of_SEN Post #10



Since we're on it, old modding tool package: http://www.staredit.net/files/337/



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Feb 15 2011, 6:44 am thunderaga Post #11



Ow... Just ow..
:-( I failed to help :-(

Well... farewell again, until I find something better to do on SEN



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Mar 4 2011, 8:52 pm Heinermann Post #12

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

Quote from Spirit_of_SEN
Since we're on it, old modding tool package: http://www.staredit.net/files/337/
I suggest you individually download the tools you need from http://www.broodwarai.com/index.php?page=tools , it's less of a hassle.




Mar 5 2011, 3:43 am A_of-s_t Post #13

aka idmontie

Oh the nostalgia.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

May 8 2011, 11:17 pm adam2new Post #14



Quote from Heinermann
Quote from Spirit_of_SEN
Since we're on it, old modding tool package: http://www.staredit.net/files/337/
I suggest you individually download the tools you need from http://www.broodwarai.com/index.php?page=tools , it's less of a hassle.
It's either my phone, or the page isn't rendering the bbcode



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May 8 2011, 11:30 pm DevliN Post #15

Woah

Quote from adam2new
Quote from Heinermann
Quote from Spirit_of_SEN
Since we're on it, old modding tool package: http://www.staredit.net/files/337/
I suggest you individually download the tools you need from http://www.broodwarai.com/index.php?page=tools , it's less of a hassle.
It's either my phone, or the page isn't rendering the bbcode
It isn't just your phone.



:devlin: Currently Working On: :devlin:
Myself

May 9 2011, 9:37 pm iCCup.xboi209 Post #16



Hey i think the datedit is a bit outdated?



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May 10 2011, 3:44 am pastelmind Post #17



Yes, DatEdit is a bit old compared to PyDat, and it sometimes crashes. Still, I had more problems running PyDat than DatEdit on my Windows 7, especially with reading/saving MPQ settings.

Also, I personally prefer Ladik's MPQ Editor over WinMPQ and PyMPQ; it has a much cleaner interface.



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Jul 14 2011, 10:39 am vnghia Post #18



Cool! I need these stuff. Thanks a lot.



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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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