Staredit Network > Forums > Modding Assistance > Topic: Adding Custom Portraits <--tutorial needed
Adding Custom Portraits <--tutorial needed
Nov 27 2007, 10:37 am
By: Saox  

Dec 2 2007, 6:05 pm modmaster50 Post #21



Firegraft is the latest "grafting" (changing buttons and requirements) program out there. No grafting program supports the latest version as of now, so you need to downgrade to 1.15.



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Dec 3 2007, 1:50 am RoryFenrir Post #22



Quote from someone09
That will probably generate a crash, because different .grps have different amounts of frames, and therefore if the iscript of the Bengalaas calls an unexistent frame, the game will crash.

Also, you would have to go add attack and idle headers, as well as eliminating the random movement of the critter.

well thats why you do my idea...


if you want cloak you can do a perma cloak like the obs and dark templars via datedit or ArsenalIII



None.

Dec 3 2007, 1:46 pm Saox Post #23



Nope, it's not supposed to be permantnly cloaked. ;).



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Dec 24 2007, 3:31 am Durandal Post #24



Quote
That will probably generate a crash, because different .grps have different amounts of frames, and therefore if the iscript of the Bengalaas calls an unexistent frame, the game will crash.

This makes absolutely no sense. In Units.dat, all the bengalaas is is a unit ID. If you specify it to have the graphics of a firebat, it will automatically use that iscript and graphic in the place of its old one.

As for Firegraft, a new version is out. Although you could always get Starcraft Downgrader if it pleases you.

http://farty1billion.dyndns.org/SCD3/

The random movement of the critter is due to its AI settings, also in units.dat.

I swear, you people always try to find a complex answer to a simple question.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
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fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
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[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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