Yup, left one is 27", the right one is 24". Back when I lived in my apartment, they were used for separate computers, but now that I'm back at home I've consolidate. I wish they were the same size, though. If they were, I'd buy another and play all my games in 5750 x 1080... *drool*
And here is my not so lovely desk. What it lacks in beauty, it makes up for in something else.
FIXED
Antec P183. I'm jealous.
WHA- You like an Antec case!??!
Its the Hundred series that's all hipster and terrible. That whole OMG LEDS AND MESH ITS SOOOO GAMER thing is what I hate, which is exactly what the Hundred series is about.
The Fractal R3, NZXT H2, and Antec P183/P193 are the types of cases companies should be making more of.
Post has been edited 1 time(s), last time on May 30 2011, 3:38 pm by Excalibur.
No, you're right that the P183 isn't all that big. But that's one of the reasons I like it. I need a roomy case but I need something that isn't so big it needs a crew to move it around.
Post has been edited 2 time(s), last time on Jun 1 2011, 9:19 pm by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! ) EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier