Staredit Network > Forums > SC1 Map Production > Topic: Capture The Flags
Capture The Flags
Nov 23 2007, 8:37 am
By: R.I.S.K  

Nov 23 2007, 8:37 am R.I.S.K Post #1



Name: Capture The Flags
Description: And the Bunkers too!

Status: 70% Complete.

Summary: Use your Dollars (SCVs) earned by capturing Flags and Bunkers to buy units. Fight the other team with these units to dominate the map.

Statistics (Green: Complete, Yellow: Pending, Red: Incomplete):
•5 Capturable Bunkers: 1 SCV (3 Minerals) each capture.
•8 Capturable Flags: 1/3 SCV (1 Mineral) each capture.
•Terrain is Complete.
•Trigger Infrastructure is Complete.

•Breifings are Pending.
•5 Basic Units:
-Soldier Catalyst (Firebat): 2 for $1. 100 HP. 25 Damage. 1 Bonus Damage.
-Automatic Rifleman (Marine): 1 for $1. 175 HP. 25 Damage. 1 Bonus Damage.
-Rapid Hovercycle (Vulture): 1 for $2. 300 HP. 75 Damage. 1 Bonus Damage.
-Dual Automech (Goliath): 1 for $3. 350 HP. 75 Damage. 1 Bonus Damage.
-Heavy Hovertank (Siege Tank): 1 for $4. 400 HP. 100 Damage. 1 Bonus Damage.

•5 Advanced Units:
-Veteran Catalyst (Gui Montag): Unknown.
-Marksman Valiant (Ghost): Unknown.
-Mach Hovercycle (Jim Raynor[Vulture]): Unknown.
-Dual Powermech (Alan Schezar): Unknown.
-Heavy Behemech (General Duke): Unknown.

•3 Wildlife Units:
-Snakeman Tribal (Hydralisk): 75 HP. 25 Damage. 0 Bonus Damage.
-Snakeman Leader (Hunter Killer): 175 HP. 25 Damage. 0 Bonus Damage.
-Snakeman Rogue (Zergling): 150 HP. 25 Damage. 0 Bonus Damage.

•1 Special Unit:
-Mobile Turret (Dragoon): Unknown.
•5 Randomly Spawned Supply Crates (Corsairs):
-Resources: Gives the Player $3.
-Improved Equipment: Upgrades the Basic Unit in to an Advanced Unit.
-Battlefield Ping: Enemy shares vision with the Player for 10 seconds.
-Cloaking Charge: Cloaks the Unit for 15 seconds.
-Mobile Turret: Gives the player a Mobile Turret.


Current Filename/Version: CaptureTheFlagsv1.3.scm
Download: http://www.freewebs.com/scrisk/CaptureTheFlagsv1.3.scm

Changelog (Green: Tested, Yellow: Untested, Red: Predicted Changes):
v1.1 (11-21-07):
-Fixed Fatal Error "Continuous SCVs" (Courtesy of iMaGiNe.)
v1.2 (11-22-07, 11:40 AM Mountain Time):
-Fixed Incorrect Labeling for Right Base
-Added Fog Of War Locations for Easy Tactics
-Improved Briefings
-Added Changelog

v1.3 (11-22-07, 8:20 PM Mountain Time):
-Added 5 Second Wait between Respawns
-Fixed Bottom Right Bunker Placement
-Marine Attack Lowered to 25
-Snakemen Added

v1.4 (11-23-07, Unknown Mountain Time):
-Added Supply Crates
-Added Advanced Units
-Added Mobile Turret
-Snakemen Randomization Improved
v1.5 (11-24-07, Unknown Mountain Time):
-Snakemen Randomization Improved
-Supply Crates Randomization Improved




None.

Nov 23 2007, 7:09 pm payne Post #2

:payne:

Yay!
An other CTF game!!



None.

Nov 25 2007, 3:44 am R.I.S.K Post #3



im Soviet_EatMe btw... u were asking me if i make maps XD



None.

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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