Staredit Network > Forums > GalaxyWiki Project > Topic: GW's Traffic
GW's Traffic
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Nov 26 2010, 5:45 am
By: payne  

Nov 26 2010, 5:45 am payne Post #1

:payne:

Just to help us figure out how GalaxyWiki's traffic is going, I thought we could try to post the following Statistics each day:
- Total Views
- GalaxyWiki Views
- Starter Guide Views
- Category:StarCraft II Views


As of today, here are the numbers:
- 4,398
- 573
- 200
- 111




None.

Nov 26 2010, 11:52 am DevliN Post #2

Woah

That seems like a great way to farm minerals! How about we just have a weekly update with stats, rather than daily?



:devlin: Currently Working On: :devlin:
Myself

Nov 26 2010, 7:14 pm payne Post #3

:payne:

Quote from DevliN
That seems like a great way to farm minerals! How about we just have a weekly update with stats, rather than daily?
It wasn't my intention at all... I didn't even know this Project Forum was giving minerals for the posts. :/
But okay for the week-basis... unless I actually forget about it. :P



None.

Nov 26 2010, 7:25 pm MadZombie Post #4



If that page exists why should this thread also exist? Should we make another thread on so we can posts this threads posts in that thread?

If we MUST do something like this why don't we just do it for milestones? Like "Happy 10.000 visits thread yayayayayspampspmapmamspm"

:|



None.

Nov 26 2010, 9:27 pm DevliN Post #5

Woah

Yeah, the more I think about it, the more I think this is unnecessary. We can make a News post for huge milestones, but we don't need regular updates. This will become bigger than SEN's wiki in less than a week.



:devlin: Currently Working On: :devlin:
Myself

Nov 27 2010, 3:15 am payne Post #6

:payne:

I'll do it only once, just for the kick, then I'll lock the topic.



None.

Dec 4 2010, 3:29 am payne Post #7

:payne:

- Total Views
- GalaxyWiki Views
- Starter Guide Views
- Category:StarCraft II Views


As of today, here are the numbers:
- 7,100
- 1,042
- 377
- 211




None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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