Staredit Network > Forums > Portal News > Topic: Wiki, MN, Site Updates, Nov. Contest
Wiki, MN, Site Updates, Nov. Contest
Nov 7 2010, 4:37 am
By: payne  

Nov 7 2010, 4:37 am payne Post #1

:payne:

- StarCraft II Wiki -


Our StarCraft II Map-Making oriented Wiki has reached its 100th wiki.
All the wikis are listed here.
A very important part of the wiki is the Starter Guide, which has all the chances to become the #1 reference for any starting map-maker due to the informations it contains and its organization. However, it still isn't complete.

A big thanks to these particular members who were massive contributors lot to the Wiki Project:
  • Cardinal
  • Devlin
  • Payne
  • Shmeeps
  • Temp
Of course, thank you to all the other contributors as well!

Be aware that the Wiki Project has it's own forum: http://www.staredit.net/forums/61/


- SEN Map Nights -


Just a reminder to our StarCraft II users that StarEdit Network it hosting Map Nights, just like it used to on SC1. Here are some informations:



Date: Every Saturday
Hour: 6 PM to Midnight
Thread: http://www.staredit.net/topic/12491/





Screenshots


- Site Updates -


Our beloved admin IsolatedPurity is currently improving the site's code. You might encounter some disabled features here and there; StarEdit Network is sorry for any inconvenience produced.
If you encounter any abnormal error, please report it in this thread: http://www.staredit.net/topic/12809/


- November Contest -


Just a little reminder to our fellow map-makers that SEN is currently hosting a StarCraft II Mapping contest. The theme: Arcade games.
For any further informations, please follow this link: http://www.staredit.net/267910/




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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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