Staredit Network > Forums > SC2 General Discussion > Topic: Ret-Conning Greatly Weakens SC2 Story
Ret-Conning Greatly Weakens SC2 Story
Nov 4 2010, 9:30 pm
By: Sand Wraith  

Nov 4 2010, 9:30 pm Sand Wraith Post #1

she/her

Source: http://www.campaigncreations.org/forum/viewtopic.php?f=76&t=3449

Quote from "russianspy27"
Dear CC,

One intelligent poster on Battle.Net named Andrew had written a well-thought-out critique of the weaknesses of SC2 plot. The thread has grown to be 70 pages long as of today and is one of the longest, if not the longest threads in the SC2 official forums. http://us.battle.net/sc2/en/forum/topic/374721415?page=1

Please post on the thread, if you'd like. I believe we need to keep it up to show Blizzard that the concerns are widespread.

The weakness of SC2's plot was agreed upon by at least ten acclaimed critics, as I had posted here: http://us.battle.net/sc2/en/forum/topic/933153955#20 , but I am sure you do not need to be persuaded of it.

With great nostalgia, I look over phenomenal CC "stacraft 2" campaigns, such as the Fenix campaign, or the "War of the Tribes" and it saddens me that after a decade, we're presented with the lazy writing.

I only wish someone got through to Blizzard to get ther act together for the expansions.

>I'll be reading the OP very soon. By the looks of the 70th page, though, some asshats are claiming there's no such thing as an objective basis to multi-media, when clearly, there is, otherwise, we wouldn't be able to tell shit from Mozart.

I try to take multi-media things objectively. That's why I am so disappointed in that pure shit that Blizzard pumped out with SC2. In SC2:WoL alone, disregarding the franchise entirely, the quality of storytelling was low. I've nearly ranted myself out; Valerian's lines make him the most cheesy-hipster space-fag ever, Kerrigan is a dumb whore now, Tychus can suck a cock, Arcturus decided to devolve, UED is forgotten, etc., QED. As much as I would like to give evidence from SC2:WoL directly, I'd much rather just leave it to someone who clearly knows what he's talking about (Andrew).

Amen.

Or something.

Post has been edited 1 time(s), last time on Nov 4 2010, 9:37 pm by Sand Wraith.




Nov 5 2010, 6:07 am Lanthanide Post #2



SC2 story was pedestrian and unambitious. It didn't treat Arcturus or Kerrigan well, and Valerian seemed really cheesy the way he appeared out of nowhere. Zeratul's storyline felt like it was completely tacked on (in the secret mission, Raynor doesn't even allude to knowing about the hybrid, when he should've) and generally they just didn't tie things together well at all (Dr Hanson and the spectre sub-plots don't impact on anything at all). Could've actually done *something* with Duran / Dr Narud, too.

The presentation however, was very good. Overall maybe 5 / 10, but nowhere near up to my expectations.



None.

Nov 5 2010, 10:12 am OlimarandLouie Post #3



The appearance of Valerian only makes sense if you've read this book trilogy.

http://starcraft.wikia.com/wiki/The_Dark_Templar_Saga



None.

Nov 5 2010, 10:22 pm Lanthanide Post #4



Quote from OlimarandLouie
The appearance of Valerian only makes sense if you've read this book trilogy.
Yes, hence writing failure.

They could've easily included Valerian in earlier levels in the campaign, or more overtly in earlier news reports. Fore-shadowing and all that, although in this case it isn't so much about 'fore-shadowing' as just writing proper characters that don't suddenly spring out of nowhere and then disappear as soon as they arrive.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: Prankenstein, NudeRaider