Staredit Network > Forums > SC2 General Discussion > Topic: I require a map parser
I require a map parser
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Nov 4 2010, 6:29 pm
By: Biophysicist  

Nov 4 2010, 6:29 pm Biophysicist Post #1



Okay, so, I need a PHP script that can take a map and extract the XML files from it. Dun ask why. It's sekret. >.> But if anyone (pq, Farty?) has such a script, and wants to share it, I'll love you forever.



None.

Nov 4 2010, 6:49 pm Temp Post #2



Probably better to use python or C to actually do the extraction and then you can do xml parsing in PHP.



None.

Nov 4 2010, 6:53 pm Biophysicist Post #3



I wish. I can't find any free hosts that would let you run custom C/C++/Python scripts like that. If I use any of those, it'll have to be a standalone program... which is acceptable, I guess.



None.

Nov 4 2010, 6:56 pm Temp Post #4



Really you can't find one that lets you use python? http://wiki.python.org/moin/PythonHosting down at the bottom they have some lists.



None.

Nov 4 2010, 7:02 pm Biophysicist Post #5



Derp, okay, that was an example of not thinking. But, after talking with AofST, I've decided to just do this as a standalone downloaded program. This can be closed, if desired.



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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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