Staredit Network > Forums > SC2 Assistance > Topic: Giving an addon to a building
Giving an addon to a building
Nov 2 2010, 7:10 pm
By: Temp  

Nov 2 2010, 7:10 pm Temp Post #1



I've been trying to give the tech lab addon to a building which wouldn't originally have it (not barracks, factory or starport). I haven't had a lot of success with it and was wondering if anyone else has done this successfully.



None.

Nov 6 2010, 11:03 am NicholasBeige Post #2



Interesting... I haven't looked at this in any detail and I am away for the weekend but I'll have a peek when I'm back. Should be a more or less simple 'come, see, conquer' case of copying how it works for the Barracks/Factory/Starport... I'd imagine it has something to do with placement, not only with the add-on but with the structure: example, lifting off and landing highlights the landing zones which already have add-ons available.



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[2026-7-31. : 4:32 pm]
lil-Inferno -- "I think they doubled these limits. (not dimensions)" -NudeRaider
[2026-7-30. : 7:12 am]
NudeRaider -- cwinowich
cwinowich shouted: guys does anyone know, what is the max unit limit on extended now ?
don't quote me on it, but I think they doubled these limits. (not dimensions)
[2026-7-30. : 7:10 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: these guys may as well be pissing in the wind
sounds liberating
[2026-7-30. : 4:43 am]
cwinowich -- i cant quite remember, and cant find it anywhere, 2400 or something? idk
[2026-7-30. : 4:43 am]
cwinowich -- guys does anyone know, what is the max unit limit on extended now ?
[2026-7-30. : 2:47 am]
Ultraviolet -- these guys may as well be pissing in the wind
[2026-7-29. : 12:59 pm]
Vrael -- 1
[2026-7-29. : 10:32 am]
NudeRaider -- too much text. i cant tell which one yuo want removed. tell me 1, 2 or 3 for the one you want to keep.
[2026-7-29. : 3:16 am]
Symmetry -- that is a serious crime
[2026-7-29. : 3:11 am]
O)FaRTy1billion[MM] -- right to jail
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