Staredit Network > Forums > SC2 Assistance > Topic: A little favor
A little favor
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Oct 17 2010, 4:00 pm
By: Cheese  

Oct 17 2010, 4:00 pm Cheese Post #1



in addition to my SC1 probe model (the status of which Im unsure of now)
I have one more favor to ask of you all,
no you are not creating a model,
you are actually not creating anything, blizzard has done all the creating.

I need the Fruitdealer image to be converted into .tga or .dds
I want to use it as a loading screen.

Thanks!

http://us.media.blizzard.com/sc2/media/artwork/fruit-dealer-full.jpg



None.

Oct 17 2010, 7:45 pm Jack Post #2

>be faceless void >mfw I have no face

Here ya go ;) http://www.mediafire.com/?kaqo8dfj8r41g7e



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 20 2010, 1:04 am Cheese Post #3



thank ye :bleh:



None.

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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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