Staredit Network > Forums > SC2 Assistance > Topic: Anyone mind re-touching my terrain/doodles?
Anyone mind re-touching my terrain/doodles?
Oct 4 2010, 9:07 pm
By: Deev  

Oct 4 2010, 9:07 pm Deev Post #1



Yo Sen,

I've been working on my RPG since mid-beta. It's an RPG Based heavily on the D&D rules and mechanics combined with a lot of elements from Everquest 1/2. The map is going to be a single player (Supports 4 players if needed) slower-than usual pasted rpg with a lot of choises and checks. I'm not really rushin anything, it'll take time to make, but I enjoy making it, so it dosnt matter. Anyhow, to cut things short, I've had to re-create the starting 'zone' a bit and done it rough, if anyone have time, I would love for them to take a look at it, and improve it in any way they can. The map is a 128x128 with cliffs, terrain, doodles, heights and water, but I'm open towards anyones positive touch. Lemme know.

Regards.



None.

Oct 9 2010, 2:36 am payne Post #2

:payne:

I'm best with last touches and polishing, so when you'll be at this stage, feel free to contact me. ^^



None.

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[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[08:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
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Vrael -- :wob:
[2026-7-10. : 5:18 pm]
IskatuMesk -- :wob:
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