Staredit Network > Forums > SC1 Mapping Tools > Topic: SCM Draft 2.0 Help
SCM Draft 2.0 Help
Sep 26 2010, 8:41 pm
By: Jin_Tzu-AoW-  

Sep 26 2010, 8:41 pm Jin_Tzu-AoW- Post #1



Hello.I need help on a problem with Scm Draft 2.0 and it's "Save As" feature.I've been using Scm Draft for quite a while now,and i always used "Save As" because using the save shortcut can make a map corrupt,but one day i used this "Save As" feature and it said "Something Bad Has Happened".Scm Draft crashed and never saved the map.This isn't a map problem because it did the same thing for every map i try to "Save As".I can't use any other save method except for "Save As" or Scm Draft will crash."Save As" only crashes Scm Draft when i try to overwrite a map.I CAN use "Save As" to save my maps w/out Scm Draft crashing but i have to delete the current map I'm trying to save over -OR- save it as a completely different name.I don't know if when i saved a map as a Raw Starcraft Map (*.chk) had anything to do with this problem.Yes I have the NON-Corrupt version of Scm Draft.I can live with this problem but it gets really annoying.Please Help.

Post has been edited 1 time(s), last time on Sep 26 2010, 9:39 pm by Jin_Tzu-AoW-.



None.

Oct 5 2010, 12:10 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I didn't answer at first because I have no idea what could be causing this. But since nobody else seems to be able to help I'll give you some pointers.

My guess is you're using Win7? Because there have been several smaller issues been reported regarding scmdraft and win7.
Possibly it has something to do with the way win7 handles files and program's access to it. I don't possess win7, so I can't give you detailed information but there's a security feature that prevents programs from writing/changing files on your hdd.
Maybe try to deactivate this.

Otherwise use win7 pro or better and run scmdraft in a virtual win xp 32 bit environment.




Oct 5 2010, 5:42 pm samsizzle Post #3



Try deleting the backup database. I turned it off altogether because it would get unreasonably huge and start crashing my maps... the file should be in the scmdraft installation folder.



None.

Oct 6 2010, 8:32 pm Jin_Tzu-AoW- Post #4



Yeah about that...for some reason every time i exit ScmDraft it's gives me that error "Something Bad Has Happened" and when i tell it NOT to save a diagnostic file it saves in my recycling bin :|
And Yes I have the option "Enable Back-Up" turned off as well
And i am using Windows XP Professional BTW



None.

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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