Sims map
Aug 31 2007, 10:23 pm
By: Mergan  

Aug 31 2007, 10:23 pm Mergan Post #1



1st try to make a map FAILED
2nd try to make a map CRASHED MY COMPUTER
3rd try to make a map it was done but it was sucky and i won the worst map ever made contest :flamer:
4rth try to make a map I WAS LAZY AND NVR FINISHED IT
5th time!!
it going good :)
uhh i made some buildings... minigames etc but i ran out of ideas can u tell me anythin i can add? :| im sorry i dun have screenshots

Post has been edited 1 time(s), last time on Aug 31 2007, 10:28 pm by Mergan.



None.

Aug 31 2007, 10:29 pm Falkoner Post #2



Basically, your average sims map is gay, but if it is RPGish, then GJ, I like the idea of vehicles, houses, and other methods of transportation, and jobs that you actually have to do actions to earn money.



None.

Aug 31 2007, 10:35 pm Money Post #3



Just make it the same as the game. If you insist on minigames:

Micro challenges
Races
SCV Football



None.

Sep 2 2007, 2:57 am Zell. Post #4



My only suggestion is to make it full of things to do not just 2 kewl games you can play. dont put anything in there that is pointless either, or you'll just confuse the people on what to do.



None.

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NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
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Symmetry -- TFW you google a problem and find the answer in a post you made yourself
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Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
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Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
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Zoan -- ppl do it all the time in PDEs
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Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
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