Staredit Network > Forums > SC2 General Discussion > Topic: Map Nights' Official Thread
Map Nights' Official Thread
Sep 20 2010, 5:50 am
By: payne
Pages: < 1 « 9 10 11 12 1315 >
 

Jan 13 2011, 9:57 am payne Post #201

:payne:

Incoming Map Night will happen in channel "SEN".



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Jan 15 2011, 10:12 pm payne Post #202

:payne:

Starting in 48 minutes!



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Jan 16 2011, 5:26 am UnholyUrine Post #203



Where's our report, Slave?

..
incidentally...







all from phantoms D:
forgot to take other screenies.. was too busy eating.

Post has been edited 3 time(s), last time on Jan 16 2011, 7:16 am by UnholyUrine.



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Jan 16 2011, 7:56 am payne Post #204

:payne:

Started at 5h20 PM. Ended at 2h40 AM.

People that participated:

  • payne
  • Lial
  • aalleecc
  • MatTanG
  • iiequalseipi
  • EvilEntropy
  • twinkles
  • Apricot
  • Twilight
  • Tikels
  • Chirus
  • TossCheese
  • Rahab
  • Pseudoku
  • RedFox
  • Jyushee
  • Urahara
  • PappaSmurfz
  • Ewic
  • Aardvarke
  • CAFG
  • drawkcaB
  • Aphotic
  • Funkapotimuc


Maps we've played:

  • Phantom Mode
  • Uberena
  • Lightcycles
  • XeA Tournament
  • The Star Strikers
  • Hero Attack
  • Impossible Iniquitous
  • Random Micro Arena!
  • Raynor Party (US)
  • Elimination Championship
  • Prisoner Rebellion
  • Bunker Wars: Choices
  • Nexus Word Wars


Randomnessz0rs:

  • Once again, Apricot shows his awesomeness as a gamer: epic win on the Lightcycles.
  • However, epic fail from him at Phantom Mode.
  • Star Strikers becoming better and better!
  • Some people looked like they loved XeA Tournament. Of course, on my part, as usual, I'm extremely annoyed by the WASD system and their unresponsiveness.
  • Good job @Tikels for getting a 3rd place at Raynor Party while it was his first game.
  • Uberena rox. <3
  • Random Micro Arena! is filled with hundreds of fucking bugs. D:<


Screenies! (See the post above by UnholyUrine to see more!)












Ending note:


I apologize to "malefic" for being afk when he came in and asked to get invited to the Map Night. :(


Post has been edited 1 time(s), last time on Jan 16 2011, 8:03 am by payne.



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Jan 16 2011, 9:20 am UnholyUrine Post #205



Oi, that is some weird texture for that NWW... what's going on there??



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Jan 16 2011, 9:39 am payne Post #206

:payne:

Quote from UnholyUrine
Oi, that is some weird texture for that NWW... what's going on there??
I dunno, this texture-fuck happens to me from times to times.
This was the first time it happened in Nexus Word Wars.
And in fact, the only other times I've seen this was in my map "Impossible Probe". ;o



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Jan 16 2011, 6:27 pm TiKels Post #207



Quote
Good job @Tikels for getting a 3rd place at Raynor Party while it was his first game.
=D



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Jan 16 2011, 9:00 pm UnholyUrine Post #208



For the record, my screenies were better

Also, I didn't know sixen was here.. I'd've been a bitch to him if I had the chance :D
...

now with chat channels, Mapnight capacity isn't too worrying...
What're you gonna do if there're just too many people to handle? (purely hypothetical)
...

Lastly, I was hoping for newer maps to try out... :C
There's gotta be more hidden gems...
It's time to do some digging, Payne :D.. I'll try to help.. if I remember, when I want to.. i guess.

Some Possible Hidden Gems


Post has been edited 1 time(s), last time on Jan 16 2011, 10:22 pm by UnholyUrine.



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Jan 16 2011, 11:56 pm Alzarath Post #209

Praetor

Wtf? Didn't add me to the players list? Seriously, I join a game lobby for 1 whole minute and you forget about me?

le sigh.



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Jan 17 2011, 12:38 am payne Post #210

:payne:

lol, the screenshot with Sixen in it was from another night, I just wanted to share it :><:.

Quote
Room Wars
City of Tempest
Smashcraft
Still Alive RPG
Star Lightbikes (will give lightcycles a run for its money)
Icehot Dance off (LULSY NWW)
Ling Ling Rocket
I've already tried City of Tempest and Smashcraft. Both are very well done, yet they are not my kind of map. :/



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Jan 17 2011, 12:43 am UnholyUrine Post #211



But maybe we would like it.

I'm not sure about the # of players for icehot dance off or star lightbikes.... but they're definately worth a try
ling ling rocket is 4 players for sure, and may be laggy :D ... star lightbikes will probly be laggy as well... we should ask everyone to use low graphics for that one.

Also.. let's not forget about Rodrigo's "Debates"



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Jan 21 2011, 4:45 am payne Post #212

:payne:

I will not be able to host after-tomorrow's Map Night (I had forgotten it was my birthday's party :lol:). However, I am looking for someone to host it. Anyone is interested to be labeled as the main host of that Map Night?
Map Night report will also be up to you. ;)



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Jan 21 2011, 11:49 pm UnholyUrine Post #213



Looks like I'll have to save ur utterly incompetent ass again.

Can u remind me what time you usually start at?
Also, I don't have too too many people added to my friend list, so it may not go as smoothly as before....

Also, is it not channel "SEN" but now channel "SEN2" ?
who made that shit up? U really think that the people who actually go on SEN will mind if other people join the channel? Heck, the people who goes to Mapnight practically makes up SEN as a whole in SC2. So, f that, i'm using channel "SEN" if I host.

Finally, and this is the THIRD time i've asked
How the fuck does the teamspeak work?

Out of all that, I'll be happy to host for you. Altho, as I've tried last time, most people depend on you... so you might wanna try to convince them otherwise.

Oh and, HAPPY BIRTHDAY !!!! =D


Almost forgot this. As things build up, wouldn't you want to start branching parties out? Like, have more than one host so people can play maps that gets fulled with less players?



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Jan 22 2011, 12:18 am iiequalsexpipi Post #214



"Anyone is interested to be labeled as the main host of that Map Night?"

Is a host even neccesary now that there are chat channels? (i.e. couldn't everyone just go to SEN and organize games that way?)

Hopefully I will release hero attack 2.0 tomorrow. Maybe I can hijack mapnight and turn it into hero attack night. :)



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Jan 22 2011, 12:30 am UnholyUrine Post #215



I will personally kill you for that :poke:

He wants a "Main host" b/c he likes to do things his way and make reports and stuff.

Let's try Hero attack tmr again.



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Jan 22 2011, 2:47 am payne Post #216

:payne:

Quote
He wants a "Main host" b/c he likes to do things his way.
That's a good way of representing it. ^^

Also, I talked to Chirus before I saw your post.
I will change my password and give him my account for that night. He will be the main host and will access to my "epic" friend list. :awesome:

It starts at 6 PM, channel "SEN".
And lmfao @ the typo "SEN2" on OP, sorry for that. XD



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Jan 22 2011, 3:17 am UnholyUrine Post #217



Time to convince Chirus to change your password :sly:



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Jan 22 2011, 10:29 pm Chirus Post #218



Map night starts in thirty minutes, come get some. ;)



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Jan 26 2011, 10:49 pm UnholyUrine Post #219



Where's our report, eh?

Some screenies.


SMASHCRAFT





STAR LIGHTBIKES



LIGHTCYCLES


PHANTOM MODE







None.

Jan 27 2011, 1:49 am payne Post #220

:payne:

Chirus told me it didn't happen because he failed to organize his life around Map Nights as the no-lifer I am. :hurr:



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[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
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[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
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[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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