Staredit Network > Forums > SC2 Assistance > Topic: Too many roads a bad thing?
Too many roads a bad thing?
Sep 7 2010, 11:06 pm
By: Project100  

Sep 7 2010, 11:06 pm Project100 Post #1



I'm trying to make a map that's supposed to be in a very organized city, so i have a lot of roads that are seperate, but now all the cliff edges look like the korhal concrete brush, just angled up.

Edit: I guess it's only in the editor it looks like this, but still very annoying.

Post has been edited 1 time(s), last time on Sep 7 2010, 11:27 pm by Project100.



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Sep 7 2010, 11:34 pm payne Post #2

:payne:

Not too sure, but try pressing Ctrl+T.



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Sep 7 2010, 11:36 pm Project100 Post #3



Uhh..oh...wow. That worked...wtf? lol



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Sep 8 2010, 12:10 am payne Post #4

:payne:

Look under "View -> Terrain -> Show hidden terrain", its hotkey is Ctrl+T. :P



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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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