Staredit Network > Forums > SC2 Assistance > Topic: Bouncing Grenade
Bouncing Grenade
Sep 2 2010, 3:12 am
By: Alzarath  

Sep 2 2010, 3:12 am Alzarath Post #1

Praetor

So, right now I have.... nothing.

Basically, what I want is to make a grenade that bounces on its way to the target location. I also want the grenade to be detonate-able before reaching said target.

Anyone know where I'd begin?



None.

Sep 2 2010, 3:50 am payne Post #2

:payne:

I'd say you should make the Grenade a unit.
Then figure out how a "Jump" ability can be worked out.
Then read this: http://www.staredit.net/starcraft2/Timed_Life

Then have fun. ;)



None.

Sep 2 2010, 4:46 am Temp Post #3



You can use a missile unit and a custom mover to do bouncing. Not sure how to detonate it with an ability yet.



None.

Sep 2 2010, 5:05 am payne Post #4

:payne:

http://forums.sc2mapster.com/resources/tutorials/4855-data-customized-projectiles-advanced-difficulty/#p1

This -might- help.
(You'll understand I haven't read the whole thing. :P)



None.

Sep 3 2010, 3:06 pm Biophysicist Post #5



Making it detonatable before reaching the target could be done with a Search Area effect and a damage effect with splash. Give the grenade a combination of flags that isn't used anywhere else in the map (let's say Robotic and Biological) and also flag it as a missile. The detonate ability should call a Search Area effect that applies a damage effect to all friendly units flagged as Robotic, Biological, and Missile. Give the damage effect enough damage to destroy the missile (most easily done by giving the missile exactly 1 HP and no armor) and splash.

Of course, you could also use a validator instead of the flag thingy, but I don't really get validators. >.>



None.

Sep 3 2010, 7:12 pm Temp Post #6



Validator would be much better because you could say it needs to be a grenade using a unit type validator.



None.

Sep 3 2010, 7:27 pm payne Post #7

:payne:

Where is our Validators wiki? :massimo:



None.

Sep 4 2010, 12:20 am Alzarath Post #8

Praetor

Could someone at least do the Mover for me, I tried and I have absolutely no idea...



None.

Sep 4 2010, 12:33 am Temp Post #9



You should look at the sc2mapster link payne provided. It does a good job of explaining what most things are for, it will take a bunch of tweaking on your part though.



None.

Sep 4 2010, 3:42 am Alzarath Post #10

Praetor

Ya, I was actually linked there three times and found it before anyone even linked it. It's too complicated and I really don't feel like getting into it D:



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
Please log in to shout.


Members Online: Symmetry