How can I increase the explosion size?
RESOLVED:
It's handled in the actors under 'Combat - Death Effects +'
Post has been edited 1 time(s), last time on Sep 1 2010, 4:10 am by Artanis186.
None.
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
Ultraviolet -- Symmetry
O)FaRTy1billion[MM],
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