Staredit Network > Forums > GalaxyWiki Project > Topic: DM's Wiki Changes
DM's Wiki Changes
Aug 26 2010, 4:39 am
By: Riney  

Aug 26 2010, 4:39 am Riney Post #1

Thigh high affectionado

Articles Ive made:
http://www.staredit.net/starcraft2/Trigger

Edited/redid these article:
http://www.staredit.net/starcraft2/General_Tips

Localized these articles:
http://www.staredit.net/starcraft2/Behaviors


Feel free to edit them and make them cleaner / neater.

Post has been edited 1 time(s), last time on Aug 27 2010, 8:52 pm by Riney.



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Aug 26 2010, 4:44 am shmeeps Post #2



I did start this: http://www.staredit.net/starcraft2/Trigger_Basics_%28Starcraft_II%29

It might be useful to incorporate, just to help clarify what the different aspects of each trigger are.



None.

Aug 26 2010, 5:36 am payne Post #3

:payne:

I did minor edits on both of these article. :)
Try to find them! >:D :P



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Aug 26 2010, 5:52 am Riney Post #4

Thigh high affectionado

Noticed them. I also moved some stuff around as I saw fit (Im pretty sure its good now), and linked to the triggering basics from my trigger page.



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Aug 26 2010, 11:20 am payne Post #5

:payne:

I've edited a bit the "Useful Trigger Info". There's probably a lot of potential with that particular section. It's of a "Triggering tips" section. :hurr:



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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