Staredit Network > Forums > SC2 Assistance > Topic: Hellion Turret Problem
Hellion Turret Problem
Aug 23 2010, 9:12 am
By: evilpandabear  

Aug 23 2010, 9:12 am evilpandabear Post #1



Hey guys, I've been trying to make a custom unit based on the hellion model, but instead of the flamethrower weapon, I gave it a machine-gun like one. I've successfully added the weapon, effects and sounds, but I cannot get the muzzle flash to occur at the turret. Right now it always happens at the center of the hellion. Any help? :(



None.

Aug 23 2010, 9:45 am Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

check the attack actor's launch attach query. Compare it to the original unit.




Aug 23 2010, 5:52 pm evilpandabear Post #3



Oh damn, didnt notice the subtle differences in the two... thanks bro :D



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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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