Staredit Network > Forums > SC2 Assistance > Topic: Hellion Turret Problem
Hellion Turret Problem
Aug 23 2010, 9:12 am
By: evilpandabear  

Aug 23 2010, 9:12 am evilpandabear Post #1



Hey guys, I've been trying to make a custom unit based on the hellion model, but instead of the flamethrower weapon, I gave it a machine-gun like one. I've successfully added the weapon, effects and sounds, but I cannot get the muzzle flash to occur at the turret. Right now it always happens at the center of the hellion. Any help? :(



None.

Aug 23 2010, 9:45 am Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

check the attack actor's launch attach query. Compare it to the original unit.




Aug 23 2010, 5:52 pm evilpandabear Post #3



Oh damn, didnt notice the subtle differences in the two... thanks bro :D



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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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