Staredit Network > Forums > SC2 Assistance > Topic: AI setting?
AI setting?
Aug 21 2010, 9:24 pm
By: IceWendigo  

Aug 21 2010, 9:24 pm IceWendigo Post #1



Is there an AI setting to make the AI harder/better then the default (without having to customize it)?

Im halfway through making my first map (Coop[terran] vs Computer[zerg]) but the AI is inept and near comatose.

If theres a built-in setting that can be adjusted let me know.

(or a fan-made ai thats easy to add to a map)



None.

Aug 21 2010, 10:06 pm Sand Wraith Post #2



Code
ai dif change
   Events
       Game - Map initialization
   Local Variables
   Conditions
   Actions
       Player - Set player 1 difficulty level to Insane

Copy and then paste trigger code into http://vgshorts.com/BBCode/BBCode3.php to see it normally.

That (looks like it) should work; just change the player parameter.




Aug 22 2010, 10:59 pm payne Post #3

:payne:

I remember seeing a function where you could set the APM of a Computer player. :O



None.

Aug 23 2010, 12:26 am shmeeps Post #4



The APM is only generally used for higher level or custom AI computer players though. It's mostly used as a limit to say that they can't preform more than this many actions at a time, as to prevent heavy micro, or whatever the case is.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
Please log in to shout.


Members Online: Symmetry, Oh_Man