Staredit Network > Forums > SC1 Map Production > Topic: The Infiltration
The Infiltration
Aug 21 2010, 2:09 am
By: Liandrin  

Aug 21 2010, 2:09 am Liandrin Post #1



Progress: 2%

This is The Infiltration! I only have one little area up, so it might take a while.

------------------------------------------------------------------------------------------------------------

The Company has been doing 'questionable' experiments, banned by the Federation of Earth Colonies.
Three agents from the famed Delta Force have been sent in to 'shut down' these experiments.

What will happen?

Attachments:
SCScrnShot_082010_200418.pcx
Hits: 10 Size: 304.27kb
SCScrnShot_082010_200451.pcx
Hits: 4 Size: 229.88kb



None.

Aug 21 2010, 2:32 am Chia-Tyrant Post #2



You should post your screenshots like so:
Screenshots


The map sounds interesting but could you give us a little more details though? What are the features and what sets this map apart from the others?
Other than that, it looks pretty good ^^.



None.

Aug 28 2010, 4:37 pm ETEFT(U) Post #3



Looks like a very profesional and thought out map, except this thread needs more informarion for it to be actually considered a map to look forward to. Hopefully you get this thread looking nice just like your ss's are, ok later.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
Please log in to shout.


Members Online: Zoan, Oh_Man