Staredit Network > Forums > SC2 Assistance > Topic: Unit Damage on Death
Unit Damage on Death
Aug 20 2010, 8:59 am
By: Sand Wraith  

Aug 20 2010, 8:59 am Sand Wraith Post #1

she/her

Whenever I try to create a copy of the Baneling behaviours and effects that cause it to deal damage on death, I always somehow break something and my unit ends up not dealing any damage at all on death.

Does anyone have a surefire method of making a Baneling damage-on-death behaviour?

(ATM, I'm trying to make a the default behaviour use a custom set, which in turn uses the default Baneling Suicide, my own Baneling damage, and the default Suicide. I keep breaking something and it doesn't deal damage on death.)

EDIT:
zzzz SOLVED

Post has been edited 1 time(s), last time on Aug 20 2010, 9:08 am by Sand Wraith.




Aug 20 2010, 6:02 pm payne Post #2

:payne:

Quote
zzzz SOLVED
Please share the solution?
http://www.staredit.net/w2/index.php?title=Making_units_damage_upon_death&action=edit&redlink=1 :awesome:



None.

Aug 23 2010, 10:05 am Sand Wraith Post #3

she/her

okay I tried to write my article if it sucks oh well sorry

thhhhhhhpthbbbttt 6AM eat me




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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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