Staredit Network > Forums > SC2 Assistance > Topic: Duplicating a Photon Cannon
Duplicating a Photon Cannon
Jul 25 2010, 2:41 am
By: Kimaru2  

Jul 25 2010, 2:41 am Kimaru2 Post #1



Hey, so I started following a tutorial on youtube on how to create a simple Tower Defense map. Everything works perfectly except for one thing: the photon cannon animation. I duplicated the photon cannon in the data editor and renamed the duplicate: Basic Cannon. I can create the cannon in-game just fine, but when it goes to shoot something, the middle portion of its model turns completely white or completely black and doesn't shoot anything. Its head thing still bobs back and forth as if it's firing something, but nothing comes out and the target is not damaged. Hopefully you can identify this problem for me :bye1:

Attachments:
TestDefense.SC2Map
Hits: 2 Size: 195.27kb



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Jul 26 2010, 6:23 am BeDazed Post #2



Maybe you need to set a weapons animation for your duplicate.



None.

Jul 26 2010, 8:10 am Kimaru2 Post #3



Quote from BeDazed
Maybe you need to set a weapons animation for your duplicate.

I already tried that.



None.

Jul 30 2010, 11:23 pm Cheese Post #4



I think what you need to do is duplicate the weapon first (and the Missile unit if it is a missile)
then duplicate the cannon and apply the new weapon to the cannon, it works better that way.



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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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