Staredit Network > Forums > SC2 Assistance > Topic: Max # units
Max # units
Jul 11 2010, 9:25 pm
By: payne  

Jul 11 2010, 9:25 pm payne Post #1

:payne:

For my impossible-project, I have -a lot- of units set for the Player 15 (Hostile player).
In my latest test, I've seen that some units were removed. Precisely, it were 3 Banelings, a bunch of Zerglings and an Immortal.

Our map contains a total of 1384 units.

Could it be I have reached the maximum of units a player can control? Or is it possibly a trigger messing with me?



None.

Jul 11 2010, 9:32 pm Devourer Post #2

Hello

Rather more a trigger.
There is no reason why blizzard would add a unit limit PER PLAYER and I don't think that the unit limit of sc2 is below the unit limit of sc1.
I'll make a test map, hold on.

EDIT: Created 2592 hellions for player 1 in the editor, sent out a text message of the unit count for hellions, displayed 2592, so those units were not removed.



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Jul 11 2010, 9:38 pm payne Post #3

:payne:

Thanks! :)



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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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