Staredit Network > Forums > Technology & Computers > Topic: Graphic Card messing with map
Graphic Card messing with map
Jun 15 2010, 3:32 pm
By: Centreri  

Jun 15 2010, 3:32 pm Centreri Post #1

Relatively ancient and inactive

Ever since I installed my new 5770, I've had problems with playing my map in SCII. Basically, it gets very blurry in-game. I tried to take a screenshot, but it came up black. And it doesn't seem to affect SCII gameplay online at all, just my map locally. Halp?

Oh, and it only effects the environment and units and such, not the GUI.

Post has been edited 1 time(s), last time on Jun 15 2010, 3:38 pm by Centreri.



None.

Jun 15 2010, 6:26 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

What happens when you set low details?




Jun 15 2010, 6:30 pm Ashamed Post #3

Hear me Raor!!

Quote from Centreri
Ever since I installed my new 5770, I've had problems with playing my map in SCII. Basically, it gets very blurry in-game. I tried to take a screenshot, but it came up black. And it doesn't seem to affect SCII gameplay online at all, just my map locally. Halp?

Oh, and it only effects the environment and units and such, not the GUI.

That sounds like a crazy glitch, You might want to let Blizzard know!
Because if it was your Card, it would never work....



None.

Jun 15 2010, 6:34 pm Centreri Post #4

Relatively ancient and inactive

Lulz, never thought of that. Thank you! Yes, the problem seems to be that when Post-Processing is set to High, it starts blurring. When everything else is top and post-processing is set to medium, it's fine. Any idea why this could be?

On a somewhat unrelated note, whatever the settings are, my screen sometimes has the refresh-lines where you can tell for a split-second that the top part is updated and the bottom part isn't. Is this a graphics or a CPU problem? I have it doing a lot of physics calculations, and I'm wondering if that could be the culprit, because if it is, I'm screwed.



None.

Jun 15 2010, 7:36 pm BiOAtK Post #5



That's a problem in which the graphics card and the screen have different sync rates. If the program offers vsync, use it. Otherwise, mess around in CCC.



None.

Jun 15 2010, 10:14 pm rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

Read up on vsync:
http://www.tweakguides.com/Graphics_9.html

It also has a side effect of increasing the delay in your mouse movements, slightly enough so that I can notice it in some games. I wouldn't recommend it in anything you're not getting 120 fps in.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: NudeRaider