Staredit Network > Forums > SC2 Assistance > Topic: AI - Cast ability on damage taken
AI - Cast ability on damage taken
Jun 3 2010, 6:41 pm
By: Devourer  

Jun 3 2010, 6:41 pm Devourer Post #1

Hello

http://img339.imageshack.us/img339/9428/trig.png
This is the trigger... but it doesn't run.
Ability is researched, allowed for the player and the unit got 200 mana.

Triggers like unit takes damage from any effect - cast spell (e.g. infestor - acid spores) aren't working either.
In the debugger, apparently none of the triggers are even running.


EDIT: Found the problem: the action "issue order to unit using tactical AI" doesn't work, using normal issue order action works.

Post has been edited 1 time(s), last time on Jun 3 2010, 6:48 pm by Devourer.



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Zycorax -- :wob:
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Symmetry -- :wob:
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IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
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l)ark_ssj9kevin -- Rectal!!!
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IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
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l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
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Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
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Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
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