Staredit Network > Forums > SC2 General Discussion > Topic: Nexus wars glitch/exploit
Nexus wars glitch/exploit
May 31 2010, 3:29 am
By: ZeroAme  

May 31 2010, 3:29 am ZeroAme Post #1



Not sure if the guy who made Nexus Wars is on this site but his glitch/exploit is becoming well known and he should get rid of it. And I am positive it was done this way on purpose so he could win any game he played. And because of this I am going to do all in my power to make sure everyone knows of this exploit so that others cannot be on the losing end of this trick.

So, THE EXPLOIT

While playing Nexus Wars whenever you build any building, you can cancel the building progress to get your full minerals spent on it back and also you will still receive the added bonus of income that the building you built should have given. But you may only do this one time per building. So example time.

You build a pylon which does nothing but give a 16+ to your income for the price of 200 minerals. Before the building is complete you cancel it by hitting esc or clicking the designated button for the building. What happens is you will not get the building but you will retain the income it gave you.

HOW THIS CAN BE FIXED

All that is needed is a very simple trigger change. Change each trigger that identify building progress and instead of it recognizing it being started in the condition, set it to is completed. Ding, that's fixed and exploit is gone.



None.

May 31 2010, 1:14 pm Ashamed Post #2

Hear me Raor!!

Most of the maps are just sc1 maps converted ><



None.

May 31 2010, 1:25 pm 13Stallion Post #3



Quote from Ashamed
Most of the maps are just sc1 maps converted ><

huh? actually this map is based off castle fight in WC3.

In addition to fixing the glitch, I think he should add more spellcasters into the game, and allow players to build stealth/detector units. It will add some strategy to the game.



None.

May 31 2010, 2:14 pm Ashamed Post #4

Hear me Raor!!

Quote from 13Stallion
Quote from Ashamed
Most of the maps are just sc1 maps converted ><

huh? actually this map is based off castle fight in WC3.

In addition to fixing the glitch, I think he should add more spellcasters into the game, and allow players to build stealth/detector units. It will add some strategy to the game.
All I am saying is 90 percent of the maps are starcraft maps, that's why you still need to bring units to beacons etc... which you don't need to do in sc2 anymore. )
I have not yet played Nexus Wars, but I remember a SC1 map that was called this and it was the same as castle fight in wc3.
( So I am pretty sure Castle Fight, was based on Nexus wars )



None.

May 31 2010, 10:33 pm ZeroAme Post #5



No this map is nothing like the nexus wars in SC1, I wish it was, thats why I played it in the first place lol



None.

Jun 10 2010, 12:14 am KooKsTeR Post #6



Quote from ZeroAme
No this map is nothing like the nexus wars in SC1, I wish it was, thats why I played it in the first place lol
Same.



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[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
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