None.
shmeeps
shmeeps
shmeeps
shmeeps

. Bouncing blades is her real killer, I've seen them do 1000+ base damage before, even the last hit would hit for some 500 or so. If you ran next to a creep wave after a team fight it would wreck you. If they scaled that down some, despite her being a complete face-roll character, I think she would be pretty balanced. But she's not really OP unless you are playing a champ that relies on high HP regen, like Mundo or Cho.
Currently Working On: 
shmeeps
. I'm an AoE + spellvamp whore, so maybe that's why Nasus seems OP to me.
poison_us
shmeeps
. I'm an AoE + spellvamp whore, so maybe that's why Nasus seems OP to me.
) hates the way he was re-worked, and hardly plays him anymore.
poison_us

Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
Ultraviolet -- Symmetry
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
NudeRaider -- Symmetry
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
NudeRaider -- Symmetry
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier