Staredit Network > Forums > SC2 Assistance > Topic: Building Blink?
Building Blink?
May 25 2010, 3:54 am
By: bobo  

May 25 2010, 3:54 am bobo Post #1



I gave a thor the ability to blink and it works perfectly fine, but wen i give a bunker the ability to blink it crashes SC right wen i click the button, any ideas why?



None.

May 25 2010, 4:33 am 13Stallion Post #2



I don't think its possible to do that, not like that anyways. You would have to make a unit with the model of the desired building and then give him blink or w/e. I just don't see how its possible for an actual building to blink.



None.

May 25 2010, 6:45 am Temp Post #3



Did you change anything else about blink or the bunker? When I give a bunker blink it works fine.



None.

May 25 2010, 7:27 pm Biophysicist Post #4



Quote from 13Stallion
I don't think its possible to do that, not like that anyways. You would have to make a unit with the model of the desired building and then give him blink or w/e. I just don't see how its possible for an actual building to blink.
Disregard that post. It's totally wrong. This has a building using Blink.



None.

May 25 2010, 8:55 pm Pr0nogo Post #5



Thanks TZ. Beat me to it.

Indeed, it is rather easy to make a building that has Blink. Just have the building in question modified so that it should be able to move on right-click. This means changing or adding a mover, adding the buttons for Move/Hold Position/Patrol, and the like. That's how I made the Warp God.




May 26 2010, 5:47 am bobo Post #6



yeah i saw that b4 i tried it, but yes temp i made a custom bunker and a custom blink. I tried giving the bunker a normal blink and it worked so it must have been the blink, funny thing is the only thing i really changed was its range and it worked fine wen i gave it to the thor but not the bunker?....lol maybe it got f'd up ill try it again, thanks for the help.

Pr0nogo i didnt really do anything which u just mentioned all i did was go to the Unit tab and under abilities added Blink, and added a button under command card and it worked.



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May 26 2010, 7:35 pm Pr0nogo Post #7



I tried editing range on my Blink as well and it crashed. You need to not edit range. Or it crashes. Lol.




May 26 2010, 8:08 pm Temp Post #8



Just tried editing the range on blink and giving it to a bunker, everything worked fine.



None.

May 27 2010, 6:42 am bobo Post #9



same i recreated the blink with max distance and it worked fine on my custom bunker, maybe some kind of glitch?

[Edit] Well i recreated the blink with success but i was playing with it more to see if i can re-produce the crash and i did, it seems if u change the Placement Range it crashes when u click to Blink, still kinda odd how it crashes only on buildings tho :\

Post has been edited 1 time(s), last time on May 27 2010, 7:27 am by bobo.



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