Staredit Network > Forums > SC1 Terrain > Topic: Some ugly trees
Some ugly trees
May 24 2010, 7:34 pm
By: payne  

May 24 2010, 7:34 pm payne Post #1

:payne:


poison_us wanted me to do 4x4 jungle trees.
I wasn't quite inspired and I feel lazy today, so here's my crappy submissions ;o
They vary from 2x2 to 3x2 to 3x3, from 1 sprites to 2 to 3.

Btw, the piece of terrain at the top right is simply the hand-made custom base (3x2) I used for the trees.
So yup, they have a fixed walkability! (at least) XD

Attachments:
trees.scm
Hits: 6 Size: 50.76kb



None.

Jun 1 2010, 5:35 pm CecilSunkure Post #2



Whoa those are ingenious. If I still made maps I would totally use those!! Good job payne.



None.

Jun 1 2010, 5:56 pm Ultraviolet Post #3

We do a little trolling

Quote
poison_us wanted me to do 4x4 jungle trees.
I wasn't quite inspired and I feel lazy today, so here's my crappy submissions ;o
They vary from 2x2 to 3x2 to 3x3, from 1 sprites to 2 to 3.

I lol'd.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Jun 2 2010, 12:28 am poison_us Post #4

Master has given Dobby a doctorate! Dobby is free!

Quote from name:NerdyTerdy
Quote
poison_us wanted me to do 4x4 jungle trees.
I wasn't quite inspired and I feel lazy today, so here's my crappy submissions ;o
They vary from 2x2 to 3x2 to 3x3, from 1 sprites to 2 to 3.

I lol'd.
Yeah, I wasn't too thrilled with them either, so I made my own in like 2 minutes. Crappy, but they get the job done.





Jun 2 2010, 1:06 pm Aristocrat Post #5



Aren't the four on the left just... default trees? ;o



None.

Jun 3 2010, 3:31 am samsizzle Post #6



I think those are for comparison aristocrat.



None.

Jun 3 2010, 4:59 pm TiKels Post #7



I like the tree on the very top right corner. :bleh:



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Jun 9 2010, 4:14 am payne Post #8

:payne:

Quote from TiKels
I like the tree on the very top right corner. :bleh:
no u. :P

Quote from samsizzle
I think those are for comparison aristocrat.
In fact, I just wanted to make him realize those nearly fitted perfectly his requirements: a tree on jungle terrain >.<



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
Please log in to shout.


Members Online: Rawflesh0615, DarkenedFantasies