Staredit Network > Forums > SC2 General Discussion > Topic: Published maps stuck on the Custom Game mode.
Published maps stuck on the Custom Game mode.
May 22 2010, 6:08 pm
By: Bartlebe  

May 22 2010, 6:08 pm Bartlebe Post #1



Hello guys. I have a bit of a problem with publishing some of my maps through Bnet.

Recently, I have tried to publish some melee maps I created, as well as some maps I downloaded off of a website. So far, I have been unable to make the games public and the only way people can join my game is for me to invite them.

On the custom game screen, I have see other custom maps that have been published and are public so I know that people have figured it out.

Also, my custom melee maps meet and all the melee requirements. Under the "Map Status" option it tells me that it is melee ready. I publish it normally and make a game but it's stuck at custom.

It's very frustrating. I just want people to join my game and play on my maps.

How are other people getting their maps through?



None.

May 22 2010, 9:13 pm Jack Post #2

>be faceless void >mfw I have no face

Did you follow this? http://www.staredit.net/topic/11196/



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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