Phyngal
May 22 2010, 5:38 pm
By: adic3x  

May 22 2010, 5:38 pm adic3x Post #1



Hi everyone ! I just wanted to present you the first (probably) galaxy editor hack which allows to skip syntax check and intercept script generating (aka what grimoire does for world editor). So it makes possible to have additional extensions/preprocessors on the .galaxy code like vJass/cJass etc. does.

for now it features simple feature set but in the future it will grow and be more powerfull.

this tool use lua script to code menus in galaxy editor (like grimoire)

download / info / feedback / code standart disscussion -> Phyngal

hf !



None.

May 22 2010, 9:16 pm Jack Post #2

>be faceless void >mfw I have no face

Sounds good, will there be any UI edits?

Blizzard DOES seem to be updating GE, but this should be useful anyway.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 23 2010, 8:17 am adic3x Post #3



Quote
Sounds good, will there be any UI edits?
Make significant changes in UI complicated. I could not even add the menu - I had to do an additional window with the settings. But I try)

I now think how to make useful custom script that would fix epic fail of Blizzard.

Anyway, I am ready to consider any specific proposals here.



None.

Jun 6 2010, 9:35 am adic3x Post #4



I'm add custom script code section. The next step - syntax highlighter)

See main thead for more information.



None.

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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