Staredit Network > Forums > SC2 General Discussion > Topic: patch 13 problems
patch 13 problems
May 22 2010, 12:05 am
By: exelsisxax  

May 22 2010, 12:05 am exelsisxax Post #1



is anyone else unable to log on to bnet in patch 13? it seems that they are either taking a very long time revamping bnet, or my patch is bugged.



None.

May 22 2010, 12:07 am Jack Post #2

>be faceless void >mfw I have no face

It's the same for everyone; they're updating the servers.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 23 2010, 5:45 pm Cheese Post #3



As of last night, once logging on, I and many other users experienced a variety of problems including:
-lagging out of most games
-freezing (usually in create/join custom game menu) (both game but no mouse and complete freezing which makes you turn off you computer)
-USER_CREATED_MAPS_NOT_ALLOWED
-and 'no server available' though the last problem was corrected and replaced by the above



None.

May 23 2010, 6:38 pm Tempz Post #4



http://www.youtube.com/watch?v=y-hsh6G3dcc
fun with patch 13 :O



None.

May 27 2010, 1:39 pm MuffinLove Post #5



when im playing sc2 it minimizes every 4-20 minutes and half the time when i maximize it again it blinks black, causes a shit load of lag and crashes, anyone els?

and this also happens sometimes when i minimize it deliberately.



None.

May 27 2010, 5:28 pm ImagoDeo Post #6



Quote from MuffinLove
when im playing sc2 it minimizes every 4-20 minutes and half the time when i maximize it again it blinks black, causes a shit load of lag and crashes, anyone els?

and this also happens sometimes when i minimize it deliberately.

Check your computer for programs that may be running and auto-minimizing SC2. I haven't heard of anyone else encountering this glitch, but SC2 does seem a bit touchy about minimizing and maximizing. As I said before, it's likely to be another program on your computer that minimizes fullscreen programs when something happens to it.



None.

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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