Staredit Network > Forums > SC1 Map Showcase > Topic: Rescue Team
Rescue Team
May 11 2010, 2:47 am
By: Leeroy_Jenkins  

May 11 2010, 2:47 am Leeroy_Jenkins Post #1



Rescue Team

A two player RPG. Three road travelers get stranded in the middle of no-where with a broken car and a hungry ultralisk that keeps them from getting out. It is your job as the local rescue team to fight off this massive zerg beast and rescue the travelers. It's not as easy as it sounds... due to the fact that the land you live in is extremely strange. Here are some screenshots for ya.


Opening Scene


Spider-mine detector


RUN!!


KEEP RUNNING!!


Wizards do some weird shit in their house


The Zerg have a new weapon! Oh dear.


"bg-payne: STARS"


Well, give it a spin. Keep in mind this was definitely rushed since I had finals this week and I had to get it done for the week-long mapping contest.
http://www.mediafire.com/?djtg53gyxgh



None.

May 12 2010, 4:42 am Excalibur Post #2

The sword and the faith

Quote
Wizards do some weird shit in their house
I didn't say I was powerful, I said I was a wizard. :P

Looks nice. May give it a shot if I can get my friends off SC2 for a bit.




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[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
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