Staredit Network > Forums > SC2 General Discussion > Topic: Language barrier
Language barrier
May 6 2010, 12:01 am
By: Fallen  

May 6 2010, 12:01 am Fallen Post #1



Does anyone know if SC2 has a system for converting Korean text to English text and vice versa? Granted I know sentence structure and letter character equivalence are non-existent but if Google can do it for 20+ languages, Blizzard is capable of it.



None.

May 6 2010, 12:29 am payne Post #2

:payne:

Basically, I'd tend to say
Google > Blizzard,
but anyways, that's just me! ;)



None.

May 6 2010, 12:42 am EzTerix Post #3



I'd just feel better knowing the korean text actually comes out as korean text instead of random symbols. Not like it matters anyway cause all your going to do is unplug when they zerg rush you within the first five minutes.



None.

May 6 2010, 12:46 am Jack Post #4

>be faceless void >mfw I have no face

Can you not install the korean language patch on your computer, same as for Brood war?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 6 2010, 1:07 am Lanthanide Post #5



Quote from Fallen
Does anyone know if SC2 has a system for converting Korean text to English text and vice versa? Granted I know sentence structure and letter character equivalence are non-existent but if Google can do it for 20+ languages, Blizzard is capable of it.
Google also have extensive server farms and many employees dedicated to the task. They also aren't providing translations in real-time.

To say that "Google can do it, so can Blizzard!" is really quite ridiculous.



None.

May 6 2010, 5:48 am Fallen Post #6



@Lanthanide- go to google.com/ type in translator/ click first sponsor link/ slap yourself. Google does it in real time and for 34 languages.
@Jack[RCDF- does that language patch translate it into english though?
@Ezterix- Even though the conversion seems random it actually isnt too bad. After spending 3 months on the Korean server i memorized a few things that they would say. Probably the most useful one was "go"



None.

May 6 2010, 6:23 am Jack Post #7

>be faceless void >mfw I have no face

Ah, no, it just turns gibberish into correct korean symbols.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 6 2010, 2:28 pm Ashamed Post #8

Hear me Raor!!

Starcraft 2 is going to be region locked... So you should never play with Koreans!



None.

May 6 2010, 10:43 pm Fallen Post #9



@ Jack and Ashamed! That is a shame. Seriously, i wish that it would be easy to get a translation and i honestly wish they dont necessarily block us. That is actually a dick move. Korean maps are amazing and i love being able to play on the East and West.



None.

May 6 2010, 10:59 pm payne Post #10

:payne:

Quote from Ashamed
Starcraft 2 is going to be region locked... So you should never play with Koreans!
Why would they do that? Reduce lag?



None.

May 7 2010, 3:27 am Fallen Post #11



Quote from payne
Quote from Ashamed
Starcraft 2 is going to be region locked... So you should never play with Koreans!
Why would they do that? Reduce lag?
I am not sure if you play in the west or not, but the probably about half of our games are in Korean text, not only is it frustrating and ugly but its a huge waste of games that are listed.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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