Staredit Network > Forums > SC1 Mapping Tools > Topic: Best Programs for the Job
Best Programs for the Job
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May 1 2010, 8:40 pm
By: StarBlue  

May 1 2010, 8:40 pm StarBlue Post #1



Hi, as you can see I am new. I just want to get the opinions of some veterans on what program to use in mapping. :)



None.

May 1 2010, 8:44 pm Jesusfreak Post #2



Scmdraft2.

Don't bother with anything else, unless you need disabled sprites, in which case you would need starforge.



None.

May 1 2010, 8:51 pm StarBlue Post #3



The thing is, I have heard people in game talking about SCMDraft2 and I tried to search for it, but nothing popped up :(



None.

May 1 2010, 9:15 pm Jesusfreak Post #4



http://www.staredit.net/topic/8307/

Link is in the OP of that thread. I think the link works...



None.

May 1 2010, 9:36 pm StarBlue Post #5



That looks like Scmdraft, not Scmdraft2



None.

May 1 2010, 9:38 pm Jesusfreak Post #6



When people say "scmdraft," they are almost always refering to scmdraft2. I'm not even sure if scmdraft1 even exists, I've never seen it.



None.

May 1 2010, 10:13 pm StarBlue Post #7



Sorry to be a bit of a nuisance, but the link is bugged :(



None.

May 1 2010, 10:15 pm NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It exists. Go to www.stormcoast-fortress.net, the developer site and check for old versions.
And yes, ScmDraft is the best editor around latest version is ScmD 2 v0.8.0.1.

Besides, StarBlue, there's a whole forum dedicated to mapping tools. Be sure to read the recommended programs sticky there.
>> Moved

EDIT: The link works, don't know what you're talking about.




May 1 2010, 10:35 pm StarBlue Post #9



Thanks! (: I have waited a while to try this out! You can lock this thread now ^_^



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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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