Staredit Network > Forums > SC1 Mapping Tools > Topic: Best Programs for the Job
Best Programs for the Job
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May 1 2010, 8:40 pm
By: StarBlue  

May 1 2010, 8:40 pm StarBlue Post #1



Hi, as you can see I am new. I just want to get the opinions of some veterans on what program to use in mapping. :)



None.

May 1 2010, 8:44 pm Jesusfreak Post #2



Scmdraft2.

Don't bother with anything else, unless you need disabled sprites, in which case you would need starforge.



None.

May 1 2010, 8:51 pm StarBlue Post #3



The thing is, I have heard people in game talking about SCMDraft2 and I tried to search for it, but nothing popped up :(



None.

May 1 2010, 9:15 pm Jesusfreak Post #4



http://www.staredit.net/topic/8307/

Link is in the OP of that thread. I think the link works...



None.

May 1 2010, 9:36 pm StarBlue Post #5



That looks like Scmdraft, not Scmdraft2



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May 1 2010, 9:38 pm Jesusfreak Post #6



When people say "scmdraft," they are almost always refering to scmdraft2. I'm not even sure if scmdraft1 even exists, I've never seen it.



None.

May 1 2010, 10:13 pm StarBlue Post #7



Sorry to be a bit of a nuisance, but the link is bugged :(



None.

May 1 2010, 10:15 pm NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It exists. Go to www.stormcoast-fortress.net, the developer site and check for old versions.
And yes, ScmDraft is the best editor around latest version is ScmD 2 v0.8.0.1.

Besides, StarBlue, there's a whole forum dedicated to mapping tools. Be sure to read the recommended programs sticky there.
>> Moved

EDIT: The link works, don't know what you're talking about.




May 1 2010, 10:35 pm StarBlue Post #9



Thanks! (: I have waited a while to try this out! You can lock this thread now ^_^



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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